Computing and Business

Key Stage 3

The new computing curriculum equips students to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which students are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding, students is equipped to use information technology to create programs, systems and a range of content. Computing also ensures that students become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.

Year 7 & Year 8

In both years students are streamed. Students in year 7 & year 8 students have one computing lesson a week.

Over the two years we cover the following curriculum areas through different topics building upon knowledge and skills as the year progresses.

Students are taught to:

  • design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems
  • understand several key algorithms that reflect computational thinking [for example, ones for sorting and searching]; use logical reasoning to compare the utility of alternative algorithms for the same problem
  • use two or more programming languages, at least one of which is textual, to solve a variety of computational problems; make appropriate use of data structures [for example, lists, tables or arrays]; design and develop modular programs that use procedures or functions
  • understand simple Boolean logic [for example, AND, OR and NOT] and some of its uses in circuits and programming; understand how numbers can be represented in binary, and be able to carry out simple operations on binary numbers [for example, binary addition, and conversion between binary and decimal]
  • understand the hardware and software components that make up computer systems, and how they communicate with one another and with other systems
  • understand how instructions are stored and executed within a computer system; understand how data of various types (including text, sounds and pictures) can be represented and manipulated digitally, in the form of binary digits
  • undertake creative projects that involve selecting, using, and combining multiple applications, preferably across a range of devices, to achieve challenging goals, including collecting and analysing data and meeting the needs of known users
  • create, re-use, revise and re-purpose digital artefacts for a given audience, with attention to trustworthiness, design and usability
  • understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct and know how to report concerns.

Key Stage 4

All students have the opportunity to study GCSE Information Communication Technology (ICT), GCSE Computer Science and GCSE Business Studies at sufficient depth to allow them to progress to higher levels of study or to a professional career.

 Key Stage 4 Courses Offered

Level 2 Qualification
Exam Board
Link to Website and specification
Business Studies Pearson

Creative IMedia 


Computer Science



Every Tuesday after school we have a Programming Club which is open to all students. Students decide on what interests them and what they would like to learn or develop. We are fortunate to be supported during the year from students from Scarborough Sixth Form as well as York University where they share skills and extend our students knowledge further.

Useful Links

Teach ICT –

BBC Bitesize –

Scratch –

Sploder -

Learn programming –

Using technology safely and responsibly –

Business Studies Online